AI Insights · Timothy · January 2022
Top 5 Science Games on Unified Platform in Netherlands Q4 2021
Explore the performance of the top 5 science games in the Netherlands during Q4 2021, featuring key metrics such as weekly downloads, revenue, and active users.
In Q4 2021, the top 5 science games in the Netherlands showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how these apps fared.
Plague Inc. from Ndemic Creations saw a consistent increase in weekly revenue, peaking at approximately $726 in the final week of December. Weekly downloads showed a steady rise, reaching 557 in the last week. The game also experienced growth in weekly active users, climbing from 1.18K at the start of the quarter to 1.31K by the end.
Cell to Singularity: Evolution by Computer Lunch exhibited fluctuating revenue trends, with a significant spike to $870 in early November. Weekly downloads varied, peaking at 546 in the week of December 20. Active users increased steadily, reaching 2.47K in the same week.
Jetpack Joyride from Halfbrick Studios experienced a mixed revenue trend, with a high of $248 in late September. Downloads peaked at 2.15K in late November, while active users saw a decrease from 12.5K to around 9.9K over the quarter.
Little Alchemy 2 by Jakub Koziol showed modest revenue, with a peak of $59 in late September. Weekly downloads remained relatively stable, peaking at 553 in late October. Active users hovered around 800-1K throughout the quarter.
Cell Expansion Wars from MOBIRIX had a varied revenue trend, peaking at $58 in late October. Downloads saw a high of 721 in late November, while active users peaked at 2.52K at the end of November.
These insights reveal the dynamic nature of the science gaming market in the Netherlands. For more detailed analytics and insights, visit Sensor Tower.